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  • Animation
  • NamaBeNama Studio
  • December , 2014

“Treasure Hall” Still Images.
Very Big Environment Modeling By Zbrush And Maya.
Creating UV For Each Model in Zbrush,UnfoldAnd Uv Layout.
For Texturing Environment We Use Mari.
And Big Render Project By Arnold . Then Composite For Animation In Nuke 9.0 .
Other Softwares And Plugin : Pulldownit(maya) , SpeedTree , Knald ,…

Treasure Hall Render Pass (Arnold Render Engine)

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